My PDF submitted for Unit 9
To present my final outcome for my FMP, I created a website with Wix.
There is a lot of research to suggest changes in imagery and colour palettes have a big impact on user engagement.
Since last year, Adobe XD has been taken out of beta, so I decided to give it a go
Using a human centred design approach to reinvents the process of online grocery shopping.
Website are made up of two key elements, the user interface and user experience design.
I created many different wireframes to try out different layout concepts and see what would work best.
I carried out interviews with a variety of users and non-users of online grocery shopping
The Amazon Go Store uses intelligent technology to create a seamless shopping experience.
A selection of my A3 rough sketches and notes when planning interface designs.
New York Agency Fantasy created this modern concept for a made up airline website
From the second you step off the plane at Copenhagen you are exposed to great Danish design
I enrolled in a 2-day course at London’s Design Museum about Human Centred Design.
In the world of interfaces, why is there flat, skeuomorphic and material design?
Not all user interfaces are designed equal, clever tricks are used to create the ‘perfect’ design.
I want to create a concept that re-imagines how we buy groceries online.
My D&AD entry to a brief set by John Lewis to create a brand new in-store experience.
My sketches when planning the D&AD submission slides.
I spent a lot of time trying to get the wordmark for ‘Here & Now’ to look right.
After lots of concepts, ideas and experiments I created a final, consistent campaign for Here & Now
These are all of the test renders and final renders from the different rooms in my exhibitions
In my notes are early ideas, sketches and thoughts throughout the D&AD project.
I built the scene like a film set and created a variety of renders from different angles.
There were a lot of things wrong with my early branding and SketchUp render that needed changing
A3 rough sketches and ideas for the exhibition layout
This was my first attempt at creating a space to be rendered in SketchUp as part of this exhibition
This is my first time rendering spaces so I created this mock scenes to experiment with.
Alongside the exhibition space were posters, here are some of my early unused ideas and concepts.
It was a flexible process that takes advantage of the right brain to create without any limitations.
Having a deep understanding of the design history of John Lewis will be useful in creating new content.
During the tutorial, I tried to explain my initial idea in full and get group feedback.
I felt it was essential to conduct lots of primary research before starting any designing in this project.
I looked at department stores around the world and their in-store experiences.
People across the world are continually being exposed to UI design, can it be iconic?
Using the physical medium of paper, I set about creating some icons web interfaces.
I tried some basic experiments, similar to those of Google to to see what happened.
In 2014 Google unveiled Material Design, a design system to help ensure Android apps look consistent.
GF Smith has made interesting window displays and installations to draw attention to their product.
In September I received this beautifully made GF Smith paper sample pack.
For this project, we had to come up with a tote bag design for Clerkenwell Design Week.
I had to think carefully about how I would use the limited selection of brand colours.
The Windows of New York blog was created by Mexican illustrator Jose Guisar.
I visited the site of Clerkenwell Design Week and walked around for ideas
My final hand in PDF explaining my Unheard Voices project and showing the outcome publication.
The story behind how I created a publication to celebrate the pioneering work of Apple designer Susan Kare
The night before the deadline I printed several test copies of every spread,
Digital metaphors are often essential in ensuring people feel comfortable with new technology
In a series of experiments I explored Susan Kare's 1982 Macintosh icons with the real items they represnet.
As screens get cleare, many people started to recreate early bitmap paintings
Working with the low pixel density of the Macintosh screen, Kare created a set of bitmap typefaces.
Our latest brief, Unheard Voices asks us to look at hidden people in the design and creative world.
For this project, we had to create a poster submission that conveyed death with a sense of humour.
I harnessed the power of the internet and it’s billions of users to help me caption my Mumedi Image
I took many test shots and photos of the model, referring to my sketches.
Memes are funny graphics that involve a photo and a caption and are now more popular than ever.
I recently attended a talk at the design museum called ‘communicating in a post-verbal world’.
Memes are a form of visual communication that can be about any topic. Here are some design memes.